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P
OCAP_pause
OCAP_PFHObject
OCAP_EH_PlayerConnected
OCAP_settings_preferACEUnconscious
 PREFIX
OCAP_recorder_fnc_projectileMonitors
 Projectiles
 Projectiles(Bullets)
 Projectiles(Non-Bullets)
R
OCAP_record
OCAP_recorder_recording
S
 Save/Export Settings
OCAP_settings_saveMissionEnded
OCAP_settings_saveOnEmpty
OCAP_settings_saveTag
 script_component.hpp
 script_macros.hpp
OCAP_extension_fnc_sendData
 SHOULDSAVEEVENTS
OCAP_recorder_fnc_startRecording
OCAP_recorder_fnc_stopRecording
 SYSCHAT
T
OCAP_recorder_trackedMarkers
OCAP_settings_trackTickets
OCAP_settings_trackTimeInterval
OCAP_settings_trackTimes
U
OCAP_recorder_fnc_updateTime
V
 Variables
OCAP_version
OCAP_extension_version
 VERSION
 VERSION_AR
 VERSION_REQUIRED
 VERSION_STR
Used to pause recording.
The CBA PerFrameHandler object that is created and used to run the capture loop.
Handle for the “PlayerConnected” mission event handler.
If true, will check ACE3 medical status on units.
#define PREFIX OCAP
This initializes projectile monitoring for the purposes of moving non-bullet projectile markers across the map during playback as well as to display them on the in-game map while OCAP_isDebug is true.
Used to start or resume recording.
Global variable that represents whether or not recording is active [Bool]
If true, automatically save and export the mission when the MPEnded event fires.
Will automatically save recording when there are 0 players on the server and existing data accounts for more time than the minimum save duration setting.
If not overriden by the OCAP_exportData CBA event or if a mission is auto-saved, this will be used to categorize and filter the recording in the database and web list of missions.
Defines macros imported to other functions
Manages raw extension calls and returns values / logs errors where relevant.
#define SHOULDSAVEEVENTS (
   (missionNamespace getVariable [QGVAR(recording), false]) && missionNamespace getVariable [QGVAR(startTime), -1] -1
)
Used to determine if events should currently be saved based on OCAP_recorder_recording and OCAP_recorder_startTime.
Begins recording the current mission.
Stops recording the current mission.
#define SYSCHAT remoteExec ["systemChat", [0, -2] select isDedicated]
Used for debug purposes to send a string to all clients with interfaces.
Persistent global variable on server that defines unique marker names currently being tracked.
Will track respawn ticket counts for missionNamespace and each playable faction every 30th frame.
If OCAP_settings_trackTimes is enabled, it will be checked every X capture frames.
Will continuously track in-game world time during a mission.
Sends server’s system time, mission environment date/time, time multiplier setting, and time since mission start (post-briefing) to the extension.
Global variable that represents the version of OCAP addon being used [String]
Global variable that represents the version of OCAP extension being used [String]
#define VERSION 2.0
#define VERSION_AR 2,0,0
#define VERSION_REQUIRED 2.10
#define VERSION_STR 2.0.0
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