Event Handler Index
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D
 Deleted
E
OCAP_EH_Ended
OCAP_EH_EntityKilled
OCAP_EH_EntityRespawned
 Explode
H
OCAP_EH_HandleDisconnect
 HitExplosion
 HitPart
M
 MarkerCreated
 MarkerDeleted
 MarkerUpdated
OCAP_EH_MPEnded
O
OCAP_EH_OnUserAdminStateChanged
P
OCAP_EH_PlayerConnected
 Projectiles(Bullets)
 Projectiles(Non-Bullets)
Makes extension call to draw a fire-line between the firer and the final destination.
Handle for the “Ended” mission event handler.
Handle for the “EntityKilled” mission event handler.
Handle for the “EntityRespawned” mission event handler.
Makes extension call to draw a fire-line between the firer and the final destination.
Fired when a player leaves the mission by returning to lobby or disconnecting.
Triggered when a projectile explodes and damages a part of a unit.
Triggered when a projectile hits a part of a unit.
Tracks marker creations.
Tracks marker deletions.
Tracks marker updates (moves).
Handle for the “MPEnded” mission event handler.
Handle for the “OnUserAdminStateChange” mission event handler.
Handle for the “PlayerConnected” mission event handler.
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