CBA Setting Index
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A
OCAP_administratorList
OCAP_settings_autoStart
E
OCAP_enabled
OCAP_settings_excludeClassFromRecord
OCAP_settings_excludeKindFromRecord
OCAP_settings_excludeMarkerFromRecord
F
OCAP_settings_frameCaptureDelay
I
OCAP_isDebug
M
OCAP_settings_minMissionTime
OCAP_settings_minPlayerCount
P
OCAP_settings_preferACEUnconscious
S
OCAP_settings_saveMissionEnded
OCAP_settings_saveOnEmpty
OCAP_settings_saveTag
T
OCAP_settings_trackTickets
OCAP_settings_trackTimeInterval
OCAP_settings_trackTimes
An array or server-visible variable referencing one that is a list of playerUIDs.
Automatically start OCAP recordings at session start.
Turns on or off most recording functionality.
Array of object classnames that should be excluded from recording.
Array of classnames which, along with all child classes, should be excluded from recording.
Array of prefixes.
Positioning, medical status, and crew states of units and vehicles will be captured every X amount of seconds.
Enables increased logging of addon actions.
A recording must be at least this long (in minutes) to auto-save.
Auto-start will begin once this player count is reached.
If true, will check ACE3 medical status on units.
If true, automatically save and export the mission when the MPEnded event fires.
Will automatically save recording when there are 0 players on the server and existing data accounts for more time than the minimum save duration setting.
If not overriden by the OCAP_exportData CBA event or if a mission is auto-saved, this will be used to categorize and filter the recording in the database and web list of missions.
Will track respawn ticket counts for missionNamespace and each playable faction every 30th frame.
If OCAP_settings_trackTimes is enabled, it will be checked every X capture frames.
Will continuously track in-game world time during a mission.
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