fnc_addUnitEventHandlers.sqf | |
Functions | |
OCAP_recorder_fnc_addUnitEventHandlers | Used for applying unit-specific event handlers to units during initialization. |
Used for applying unit-specific event handlers to units during initialization. These event handlers will trigger on the server.
Applied during initialization of a unit in OCAP_recorder_fnc_captureLoop.
Note: Hit tracking moved to projectile EHs in OCAP_recorder_fnc_eh_firedMan
_entity | Object to apply event handlers to. [Object] |
_respawn | Determines if unit is initialized for the first time, or has respawned and does not need certain handlers reapplied. [[Bool], default: false] |
Nothing
[_unit] spawn FUNC(addUnitEventHandlers);
No
IndigoFox, Fank